Objective:
Develop an interactive e-learning module utilizing click-to-reveal interactions, encouraging learners to explore and engage with content at their own pace.
Key Features:
Interactive Map: Implement a user-friendly map featuring six unique global locations for learners to explore.
Click-to-Reveal Interactions: Each location on the map should utilize click-to-reveal functionality to present informative content, such as interesting facts, visuals, and cultural insights, about the chosen destination.
Progress Tracking: Integrate a visual indicator, specifically visa stamps, to mark the completion of each section, appearing on the map once a location has been fully explored.
Learner Autonomy: Design to ensure learners have the freedom to choose their exploration path and control their learning journey, providing a non-linear, self-paced experience.
Educational & Engaging Content: Ensure the revealed content is both informative and engaging, offering insights into each location's culture, history, and geographical significance.
End Goal:
Create an engaging, self-paced learning experience that seamlessly blends educational content with interactive elements, offering an enjoyable and informative virtual journey around the globe.
Quick Look
Welcome to a light-hearted, virtual travel experience! In this e-learning project, learners explore six unique locations on an interactive map. My goal was to blend learning with a dash of fun, using straightforward click-to-reveal interactions to provide users with interesting information about each destination.
My Goals
I aimed to create an engaging, interactive learning experience. I wanted learners to enjoy uncovering cool facts about each location while navigating through a playful, user-friendly interface.
Simple Click, Big Discoveries
With a casual click on each location, learners can:
- Explore: Dive into fun facts and visuals about each place.
- Interact: Engage with the interactive elements, learning through clicking.
- Decide: Choose their next destination and control their own exploration path.
Adding a Playful Element: Visa Stamps
To inject some playfulness, I introduced a gamified aspect – visa stamps!
- Once learners finish exploring a location, a visa stamp appears on that spot on the map.
- It acts as a fun progress tracker.
- It also serves as a little reward and incentive to explore all the locations.
A World of Information
Each destination on the map offers its own set of intriguing facts and images. From cultural insights to historical data, learners are greeted with a variety of engaging information at each stop.
Ensuring Smooth Exploration
In this project, I combined appealing visuals with seamless interactive elements. It’s designed to facilitate easy, enjoyable exploration and learning.
In Conclusion
This project intertwines learning with a delightful virtual journey, enabling discovery and exploration through simple clicks.